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Warhammer: Mark of Chaos - Battle March Average

 
Warhammer: Mark of Chaos - Battle March
Warhammer: Mark of Chaos - Battle March
Warhammer: Mark of Chaos - Battle March
Warhammer: Mark of Chaos - Battle March
Warhammer: Mark of Chaos - Battle March
Editor rating
 
6.6 User rating
 
0.0 (0)

Videogames

Publisher Namco Bandai Games
Developer Blackhole Entertainment
Genre Real-Time Strategy
Series Warhammer
Release Date September 09, 2008
Type Optical Disc
Storage Size 7.25GB
MSRP $ 39.99
ESRB Mature
Players 1 – 6
Online? Yes
Official Site http://www.battlemarchthegame.com

I remember many years ago, watching and listening to my friend collect and play the table top Warhammer 40K game. It was an interesting hobby, whereby you purchased these plain pewter figures and accessories and painted them up and then put them into battle. Outside of that, playing the great Dawn of War games on PC is as close to the Warhammer universe as I have gotten, until now. We received the Mark of Chaos expansion pack, Battle March, in for PC. It's also out now for the Xbox 360. This expansion pack includes a significant amount of extra content for the Mark of Chaos fan, but doesn't really do much in the way of improving the drawbacks of the original.

Marks of Chaos

Both the PC and the Xbox 360 release come complete with the original Mark of Chaos game and of course Battle March. Once installed, I spent some time with the first chapter of Mark of Chaos, “The Call To War” to familiarize myself with the mechanics of this particular RTS. If you don't know, as I didn't before I played it, Mark of Chaos and its expansion are more similar to Total War than to a more traditional RTS game like Command & Conquer. That is, instead of starting off with x amount of funds and resources, and deploying and creating buildings and vehicles and soldiers, you purchase and select forces to take into battle before battle begins, and you march through the battle field to hopeful victory. I think this method does reduce both the micromanagement and strategy load on the player, and ultimately simplifies gameplay; which for RTS newcomers or people who want to just gather a force and dive into battle is fine, but for those who like more strategic based battles, it's unsatisfying.

In both Mark of Chaos and the Battle March expansion, controlling your units in battle and deciding what to do with them in between battles is about as strategic as it gets. You can have your men form up in certain formations and easily turn to face certain directions. It is important to align your long range units in the back of your close up units so that they can provide support from a distance. It's also helpful to assign your Hero character to a unit to help their morale and give them other power ups, like a temporary boost in the chance to hit their enemy or make the enemy miss, or several other helpful ways. You can have several Hero characters in battle at once, and often will, however all of them draw from the same pool of magic, so keeping a check on that is key.

In between missions, you can replenish your troops by purchasing new units or replacing missing unit members with gold you've found in battle. As a unit does battle, it can level up to level three, and you can also outfit units with battle flags, new armor and other small items that will keep doing their best. Heroes can equip and purchase various items to gives themselves more protection, make them quicker, and frankly more effective on the battlefield. Heroes also have a separate leveling up scheme whereby there are three branches of skills that you can assign your points to including your combat and commanding abilities. After you've taken care of business, you're presented with a world map showing you where you've been and what lies ahead. At certain points you come to a crossroads where you can choose to continue the main campaign or take on a side mission to extend the game or to earn more gold and equipment. Other times, your Hero will be involved in a duel with an enemy hero, during which time the Heroes from both sides cannot be hurt from anyone but the Hero they're dueling with.

New To Battle March

The Battle March expansion seamlessly adds a new campaign to the original game giving you a total of three campaigns. This new campaign has players taking the role of the Orcs & Goblins and even the Dark Elves. You'll primarily take the role of Gorbash, the Orc Warboss. Along with this comes of course the addition of new units for all factions and environments. As far as multiplayer additions, there is a World Domination mode now that you can play online.

The graphics haven't changed in terms of the engine used, and overall the game does look dated, but it's not awful by any means. In terms of audio, I think the amount of dialog the characters say is still unusually limited; you'll hear the same things over and over again whenever enemy troops pop up on the mini-map or when you command your units or Heroes to move. However, just like with the original Mark of Chaos, the actual voice acting itself is enthusiastic and good. I also noticed that in Battle March, there is music playing during the missions, and oddly enough in Mark of Chaos, or at least in the first chapter of the first campaign, there is no music at all.

The Battle Rages On

The endless battle between these different races continues on in Battle March with your ability to take control of the Orcs & Goblins, and the Dark Elves. This is a fairly straight-forward expansion pack, offering just the new single player campaign, some new units and environments, and a new online mode, World Domination. It's not a great RTS, but it definitely caters to a niche market and even for someone like me who doesn't know anything about Warhammer, it's pretty fun, but not quite my style (I like building bases and harvesting resources).

Editor reviews

 
Overall rating: 
 
6.6
Gameplay:
 
6.0
Presentation:
 
6.0
Value :
 
7.0
Fun Factor:
 
7.0
Tilt:
 
7.0
Steven McGehee Reviewed by Steven McGehee
September 22, 2008
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Last updated: September 22, 2008

Battle March is a decent RTS game that favors battle over strategy and resource management; it's not a great game, but for RTS or Warhammer fans, it's worth checking into.

Videogames

Gameplay There isn't much strategy to this RTS, it's more of a matter of purchasing units and upgrades and hoping they last from mission to mission.
Presentation Good voice acting, although it's highly repetitive, and the soundtrack is fitting. The graphics are dated, but are okay. The cutscenes look rough, although the videos are nice.
Value The full game and this expansion combined in one package for about $40 or less offers players a good amount of gaming time for their buck.
Fun Factor There is something about how straight-forward this game is that makes it pretty fun, and I suppose it makes for a good break from the more traditional RTS games.
 
 


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